Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-27-2009, 08:33 PM
PantherAttack2 PantherAttack2 is offline
Approved Member
 
Join Date: Aug 2009
Posts: 252
Default

Really?

I've pumped a ton of lead into a B-17 with my Hurricane's 12 machine guns and it wasn't close to falling out of the sky.
Reply With Quote
  #2  
Old 09-27-2009, 08:36 PM
Ancient Seraph Ancient Seraph is offline
Approved Member
 
Join Date: Sep 2009
Location: Dutchman in Spain
Posts: 788
Default

Can you imagine how many complaints there would be when the B17 was invincible as well?
Reply With Quote
  #3  
Old 09-27-2009, 08:52 PM
P-51 P-51 is offline
Approved Member
 
Join Date: Jul 2009
Location: U.K
Posts: 893
Default

probably hit your engines! That's how i take them down, that and diving from above in the blind spot
Reply With Quote
  #4  
Old 09-27-2009, 08:52 PM
MorgothNL MorgothNL is offline
Approved Member
 
Join Date: Jul 2009
Location: Netherlands
Posts: 376
Default

The B-17 can take a lot more punishment then most other bombers in the game (when hitting the same spots on different bombers). But yeah, it could take way more punishment. But I gues that is balancing. I think it is 'ok' like this, it is pretty hard to take down, has a lot of guns,and a huge payload.

Making it even harder to take down would ruin the game by making the B-17 even more overpowered than it allready is. Just this night, I was in a strike game 4 vs 4. They had 2 b-17 and a blenheim (and a fighter). We had 3 A-20G's. our 700 tickets were gone within 5 mins, and they still had 530.

If you would ask me if they should change the B-17, then yes, but for the sake of gameplay I would say it should be nerfed.
Reply With Quote
  #5  
Old 09-27-2009, 08:59 PM
mattd27 mattd27 is offline
Approved Member
 
Join Date: Aug 2009
Posts: 402
Default

The other day I took down a B-17 with a 109 easily. I was so surprised as I thought it was going to be impossible, but me and another pilot ganged up on him and he never scored the whole flight!
Reply With Quote
  #6  
Old 09-27-2009, 09:02 PM
mdbuehler mdbuehler is offline
Approved Member
 
Join Date: Sep 2009
Location: Seattle, WA
Posts: 55
Default

I'd been hearing how tough there were too from a few other threads, and the first time I came across one in Strike I downed it three times that game without too much trouble. Second time out he had a fighter escort, then it got tricky All in all, it didn't seem any harder or easier to shoot down.
Reply With Quote
  #7  
Old 09-27-2009, 09:11 PM
House MD 221B House MD 221B is offline
Approved Member
 
Join Date: Sep 2009
Posts: 478
Default

The auto-gunners suck, as with all auto-gunning in the game, thats fine, manual guns and they start to be effective, so yes if a couple of people gang up on a B-17 as they SHOULD then yes fair play no problem it should go down unless its a very good gunner or a couple of very bad fighter pilots.

im not saying it should be invincible, but taking out 1 engine doesnt = game over.

yes it is very heavily over-powered compared to ANYTHING else in the game, but maybe if they hadn't screwed over other aircraft as well instead of making quality damage models then it wouldnt be an issue.

and even if they come one at a time, if im lucky i can down 2 before the damage is so severe my elevators become USELESS.

and i know who hit me where, and when, and in what quantities, its not just a good engine shot, its a weak plane.

on the whole its a great plane it looks great it handles like a dream, its just got the tensile strength of freshly used public bathroom toilet paper.

and the gunner positions dont have the mobile range they should have, its laziness and shamefully baring in mind the tenants that they have upheld previously.

Im curious as to what made them slack off on this.
Reply With Quote
  #8  
Old 09-27-2009, 09:32 PM
Xx RTEK xX Xx RTEK xX is offline
Approved Member
 
Join Date: Aug 2009
Posts: 31
Default

Yeah the damage numbers on this game suck. They really need to go back and fix some things.

Especially that B-17. I put a couple rounds into one online, and it went down.
Reply With Quote
  #9  
Old 09-28-2009, 12:28 AM
Marchochias Marchochias is offline
Approved Member
 
Join Date: Jun 2009
Posts: 94
Default

Quote:
Originally Posted by PantherAttack2 View Post
Really?

I've pumped a ton of lead into a B-17 with my Hurricane's 12 machine guns and it wasn't close to falling out of the sky.
To be fair, those Hurricane guns take forever to kill anything. I tried flying perfectly straight and level in Simulator to let a friend of mine try to shoot me down with the machine guns....they took so long that he actually used a rocket instead
Reply With Quote
  #10  
Old 09-28-2009, 02:13 PM
Steyr_amr's Avatar
Steyr_amr Steyr_amr is offline
Approved Member
 
Join Date: Sep 2009
Posts: 86
Default

Sort of agree with this, have played games where a single B-17 ended the whole show in minutes. However also remember fighting against a team with 2 fortresses skillfully piloted in the Emil and getting 6 kills on them. I was rather impressed with this (by my own meagre standards), however they still won the game.

Also remember watching guncam footage of a Zerstorer pumping cannon fire into the engine nacelles and wingroots of a B-17 from 6oclock, massive puffs, flashes and even chunks of airfame coming off it and still it plodded along until the 110 had to duck under it to avoid a collision.

Seems as though if they up-gun and up-armour the B-17 they need to reduce it's bombload to maintain balance.

Has anyone been using 262's against them... might be a thought...
__________________
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:40 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.