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Tips and Hints Different solutions, tips and hints. |
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#1
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sorry but no one tested it deeply how it changes
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#2
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Thanks for the reply. If it is indeed level-based as my testing suggest it to be, it may not be worth reloading from a level 6 save when you are already level 14+ anyways.
At least for now, it seems that we could assume that for zombie Noric's item reward you could get different items depending on whether you are level 6 and below, or if you are level 7+. And of course, the Talking Stone is easier to manipulate, just engage in an additional fight(s) to get the reward that you want. |
#3
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I have done some testing on this and it does not appear to be level based, at least on the level when killing the zombie.
The reason for my testing was that I ran across this thread when trying to figure out why the zombie was not reacting to me when speaking to him. What I discovered was that if you blow up the alchemist's gear and do not talk to the alchemist before going back to the witch, it bugs the quest. So, I was level 8 and wanting to get an INT ring for my mage, but not able to get the quest from the alchemist. I reloaded from a level 5 save, prior to doing the witch quest and have killed the zombie (reloading each time to try again at the next level) at levels 5-8 and he always gives me the copper ring, which I do not want. So, it is perhaps based on your level when receiving the quest, but I am not starting back at level 5 again. This is my first play through, on impossible, and I do not have that much free time. ![]() If anyone else has information on how you can change rewards, please post. Best, Arc |
#4
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I have never been able to get this quest at all. What is the proper sequence?
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#5
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I posted this one as I had the same trouble. As he said, if you blow the Alchemist cauldron, you need to go right to him to get the quest.
Come back later and it will not appear. |
#6
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I came back to confirm that the item reward did change for me at level 10 (to the INT ring, which was very much needed!) after not having changed from levels 5 through 9.
I was close to 10 so I decided to try it even though I had already wasted a lot of time over the blasted ring...Thank goodness. |
#7
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Topic is old, but:
I did some tests I would like to share. I tested over 100 saves from two different games (200 saves in total) and I found "something". 1) Reward from Noric is rather not based on character level 2) I've noticed reward changes everytime you change a zone out/in of area - it means that player will get different item everytime it will go out of Marshan Swamp area and come back - it could be going to Greenwort and coming back OR just going in and out of some crypt. 3) Reward does not change when you open graves to get items / armies or pick up items. 4) There is probably finite number of items you can get in every game - in my tests it was 7 or 8. 5) From testing of 100 saves (by going out of Marshan Swamp and entering back) I got: 1st game: (by running scanner Noric should drop Book of Beast Rage, but in game I could get 8 different items) 11x Pendant of Iron Will* 06x Banner of Heroism* 10x Bronze Ring* 08x Sign of Rage* 16x Flame Necklace* 18x Case 16x Telescopic Sight 15x Officer's Baton Please note that I couldn't get the item listed by scanner. 2nd game: (by running scanner Noric should drop Flame Necklace, but in game I could get 7 different items) 14x Pendant of Iron Will* 11x Banner of Heroism* 10x Bronze Ring* 14x Sign of Rage* 16x Flame Necklace* 09x Bloody Band 14x Sign of the Diplomat Items marked with * appeared as drop in both games. I have more info from my tests, it is less important, but if you want to know something more then ask. |
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