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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-21-2009, 11:44 PM
Antinko1 Antinko1 is offline
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In FB, the Mustang is twitchy but you don't need much stick input because you can fly the thing with frequent trim adjustments. Still, even when you're not flying it with fine tuned trim, it isn't as twitchy as it is in BoP.

I might have to purchase an AV8R stick to see what the difference is when flying. I suspect that no matter how toned down you have the sensitivity, you'll be prone to over controlling the plane with that twiddly little thumb stick.

I'll play around with it a bit...
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  #2  
Old 09-21-2009, 11:49 PM
MorgothNL MorgothNL is offline
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Quote:
Originally Posted by Antinko1 View Post

I might have to purchase an AV8R stick to see what the difference is when flying.

I'll play around with it a bit...

dont buy it if you think it will benefit the P-51... it doenst. just buy it because it is nicer than a pad , just dont think it will save the P-51
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  #3  
Old 09-22-2009, 12:07 AM
Pup Pup is offline
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I've found the same thing with the P-51. The thing is, I don't remember it being as unforgiving in the demo for the Tiger Hunt mission. Also, if the plane is designed to be flown at higher altitudes, then it don't help much when you get missions with it like Tiger Hunt to fire rockets at ground targets and fend off enemy fighters
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  #4  
Old 09-22-2009, 01:12 AM
o351 o351 is offline
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Quote:
Originally Posted by Pup View Post
I've found the same thing with the P-51. The thing is, I don't remember it being as unforgiving in the demo for the Tiger Hunt mission. Also, if the plane I is designed to be flown at higher altitudes, then it don't help much when you get missions with it like Tiger Hunt to fire rockets at ground targets and fend off enemy fighters
great point about tiger hunt! i may have 8 to 10 hrs in the p-51d and I getting better so if you like it dont give up, learn to use its advanteges and slowly add back the elevator do not touch the airleorns(settings) and every turn needs some rudder! I have and love the av8r however when you stall its a little tough to recover but by all means I would recommend this stick!
p.s. Im at about 45 kill on capture the airfeild with my p-51d so about 5 more hours and I have my rockets
p.s.s. if anyone wants to fly there mustangs with me hit me up GT. o351 I prefere CTA and Strike (if we play strike you can escort my B-17
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  #5  
Old 09-22-2009, 01:14 PM
MorgothNL MorgothNL is offline
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GOOD NEWS P-51 FANS!

Im gonna qoute a dev here:
Hello guys!

We studied P-51 flight model and made some minor corrections. Our QA team are checking it right now.
All flight models were taken from PC IL-2.

and later:
So last updates: we have found some issues, that were indeed in the game. Long story how it happend, but it is fixed.
Also, good guess from you, guys, help us to increase performance of P51 - it has full fuel tanks, and this decreased it performance.


so we might get a nice P-51 after all !
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  #6  
Old 09-22-2009, 01:33 PM
dzyeph dzyeph is offline
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Quote:
Originally Posted by MorgothNL View Post
GOOD NEWS P-51 FANS!

Im gonna qoute a dev here:
Hello guys!

We studied P-51 flight model and made some minor corrections. Our QA team are checking it right now.
All flight models were taken from PC IL-2.

and later:
So last updates: we have found some issues, that were indeed in the game. Long story how it happend, but it is fixed.
Also, good guess from you, guys, help us to increase performance of P51 - it has full fuel tanks, and this decreased it performance.


so we might get a nice P-51 after all !
Registered just to say that's brilliant, really looking forward to a nicer-handling P-51, I started off thinking I was absolutely terrible as the P-51 was the first plane I tried on realistic but quickly came to the conclusion it was the plane I was having severe issues with.

Very shiny
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  #7  
Old 09-22-2009, 01:39 PM
Raw Kryptonite Raw Kryptonite is offline
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This make sense now. Full of fuel that thing could barely fly, much less maneuver and accelerate on demand. By the time it got to it's objective it would have burned enough off to be effective.
Really happy with Gaijin for listening to everyone.
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Old 09-22-2009, 01:48 PM
Pup Pup is offline
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I just read this over on the dev forums, great news. The fact it is in the QA process makes me kinda hopeful that the rest of the patch is too, but I can only hope
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  #9  
Old 09-22-2009, 02:31 PM
MorgothNL MorgothNL is offline
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Quote:
Originally Posted by Raw Kryptonite View Post
This make sense now. Full of fuel that thing could barely fly, much less maneuver and accelerate on demand. By the time it got to it's objective it would have burned enough off to be effective.
Really happy with Gaijin for listening to everyone.
are you saying, that if I would take a P-51 mission, and first flew for hours, and then tried to dogfight. It will actually fly like it is going to be flying after the update?

Do you reallly notice that much difference from the burning fuel in this game?
And if it was a full tank, like the devs said, it would take about 6 hours to burn the fuel to a nice combat amount
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  #10  
Old 09-27-2009, 10:28 PM
Xx RTEK xX Xx RTEK xX is offline
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The only way I can fly the mustang without it going out of control is to lower the sensitivity on both the aeirlons and elevators down to only 8 notches. I'm definately going to have to get a flight stick though, playing with the gamepad sucks because you barely move the stick and your maxed out.

My opinion goes along with ya'lls, the mustang should be tweaked because this does not fly, nor handle anything like a mustang.
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