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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-21-2009, 11:08 PM
manintrees manintrees is offline
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If the P-51D was desined for high altitude then I wonder why it's used in a tree top mission.
There is no doubt that it is twitchy in this game but I have still managed to take out a handful of FW-190's and complete the strafing mission.
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  #2  
Old 09-21-2009, 11:16 PM
MorgothNL MorgothNL is offline
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Quote:
Originally Posted by manintrees View Post
If the P-51D was desined for high altitude then I wonder why it's used in a tree top mission.
There is no doubt that it is twitchy in this game but I have still managed to take out a handful of FW-190's and complete the strafing mission.
still... it should not fly like it is flying in this game, altitude plays a role, a big one, but the P-51 is just unflyable at ANY altitude in this game.

yes it did shine at high altitude, it was a high alt performer, but is was not a low altitude sucker.

some people keep on defending the performance of the P-51 in this game, by saying 'it was a high alt performer'. but really, it was still 10 times better at low altitude, than the one in the game.

what im saying is: the P-51 was GOOD at low/medium altitudes, it was at least an equal to the 109 in dogfights.
the P-51 DOMINATED the 109 at high altitudes, because it would not lose performance, were the 109 did.

so still at tree top level, you should at least be able to give a 109 a hard time, with the P-51 in this game, you simply CANT.

Last edited by MorgothNL; 09-21-2009 at 11:23 PM.
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  #3  
Old 09-21-2009, 11:24 PM
Antinko1 Antinko1 is offline
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Hmm, well all I know is that the P-51D in IL-2 Forgotten Battles is a pleasure to fly; whereas, this game's version is twitchy to the point of being ridiculous.

I've played a lot with my sensitivity settings too - the thing is just on a hair trigger.
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  #4  
Old 09-21-2009, 11:26 PM
MorgothNL MorgothNL is offline
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Quote:
Originally Posted by Antinko1 View Post
Hmm, well all I know is that the P-51D in IL-2 Forgotten Battles is a pleasure to fly; whereas, this game's version is twitchy to the point of being ridiculous.

I've played a lot with my sensitivity settings too - the thing is just on a hair trigger.
thats the strange thing . I loved the P-51 in IL-2 FB, I just found its guns a bit underpowered.
I asked about that in the other forum, and the devs said, the flight models are the same ones in Il-2 FB as they are in this game.

but no way that the P-51 is handling the same. I loved it in FB, I hate in in BOP

Last edited by MorgothNL; 09-21-2009 at 11:37 PM.
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  #5  
Old 09-21-2009, 11:42 PM
Smidlee Smidlee is offline
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I was wondering the same thing.
These post would be a complete joke if someone suggested the same thing in BoP:
Someone asked what would be the best beginner online plane 5 years ago and someone posted
Quote:
... I think the P-51 is your best bet as it performs well and handles well, yet it will be out-climbed by other planes and it doesn't hold its energy as well as some planes. You will still be very competitive but the characteristics of the plane will also help teach you many important aspects of aerial combat (like gaining altitude whenever possible, not turning too tightly as to bleed your energy, etc.). Flying a plane that simply turns really well (Zero, I-153, etc.) won't really improve your skills much either, the most effective people in good turning planes are the ones who understand the other aspects as well.

I would give the Mustang a try. Just my opinion.
Here another reply
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Probably the P-51, very forgiving handling and great overall performance.
There isn't nothing forgiving about P-51 in BoP

Last edited by Smidlee; 09-21-2009 at 11:47 PM.
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  #6  
Old 09-21-2009, 11:44 PM
Antinko1 Antinko1 is offline
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In FB, the Mustang is twitchy but you don't need much stick input because you can fly the thing with frequent trim adjustments. Still, even when you're not flying it with fine tuned trim, it isn't as twitchy as it is in BoP.

I might have to purchase an AV8R stick to see what the difference is when flying. I suspect that no matter how toned down you have the sensitivity, you'll be prone to over controlling the plane with that twiddly little thumb stick.

I'll play around with it a bit...
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  #7  
Old 09-21-2009, 11:49 PM
MorgothNL MorgothNL is offline
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Quote:
Originally Posted by Antinko1 View Post

I might have to purchase an AV8R stick to see what the difference is when flying.

I'll play around with it a bit...

dont buy it if you think it will benefit the P-51... it doenst. just buy it because it is nicer than a pad , just dont think it will save the P-51
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Old 09-22-2009, 12:07 AM
Pup Pup is offline
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I've found the same thing with the P-51. The thing is, I don't remember it being as unforgiving in the demo for the Tiger Hunt mission. Also, if the plane is designed to be flown at higher altitudes, then it don't help much when you get missions with it like Tiger Hunt to fire rockets at ground targets and fend off enemy fighters
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  #9  
Old 09-23-2009, 08:57 AM
rocketassistedllama rocketassistedllama is offline
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Howdilli...the mustang's my favourite plane [did'nt give a damn about it, 'till this game]-I love the way it handles, and its bite!
I have no trouble shooting down enemy planes using the 360 controller on realistic, although the Mustang has, admittedly; killed me more times than the enemy;0)
It's a big, heavy, hotrod of an escort fighter-with similar flight/handling characteristics to that other great escort fighter; the p-47 [so I'm told.] That sounds about right to me; the size hence weight of these planes were dictated by the amount of fuel they had to carry....add a big 2000hp plus Merlin, and a 4th fuel tank behind the pilot, up high....] I can believe the plane really handled like this.
The secret to turning seems to be; #1;do an immelmann-to twist 180 degrees, and #2;I sort of 'jerk' the plane round, looks like my plane's bunny-hopping....I'm guessing the energy bleeds off it quickly...hence the 'hopping around.' Turning smoothly, just seems to make it stall. Speaking of which; you can tell when you're about to stall-'cause the plane [any plane] feels like it's balanced on the tip of a needle...
Handles much like the Fw.190 d9....
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  #10  
Old 09-23-2009, 09:08 AM
trk29 trk29 is offline
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It's good that they are working on this plane, but I have been flying this bird more often now, mostly in training and setting the AI to Veteran I know it's not the same as flying against a human but since I have turned down the sensitivity 3 notches I have only stalled and crashed once out of about ten flights, so I think I am getting the hang of it.

I'll try it more tomorrow on MP.
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