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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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A symetrical MP modes.
When I first heard about Strike I though 1 team had targets to defend and the other bombed it and was slightly disapointed to find that both teams had targets. |
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#2
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Hi,
I read in the other forum that in the update (PS3) there will be a mouse control for the free look. My Idea: If you switch to turret view it would be nice, if the mouse would handle then the turretcontrols (direction and fire). |
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#3
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Some way to tell how far along you are to unlocking things, like number of kills/wins by plane type. Also, make the bomber turret guns subject to overheating like the other guns, perhaps only when the player's controlling them though.
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#4
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Quote:
Be prepared....lol. A good thing though, they are unrealistically hard to aim with analoge sticks anyways. |
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#5
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Sim Mode:
The enemy plane is constantly displayed on the map. The good part about this is that you actually have a chance to finding your enemy. The Bad side, surprise attacks are non existant. So my idea. The D-Pad should be used to spot enemys for your team. If i get a enemy plane into my FOV (i am not sure about how far the enemy has to be away from my plane) then i should be able to place a order for my team via the D-Pad like "enemy spotted". Then the enemy plane should pop up on the map for a few seconds. This would add more suspense to the sim mode. Or there is a automatic system which shows the enemy plane on the map for a few sec. as soon as i spot the plane. The D-Pad should also be used to place simply orders like in the sp mode. Like cover my back etc. |
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#6
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I put it in a thread here: http://forum.1cpublishing.eu/showthread.php?t=9813
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#7
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Quote:
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#8
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How about making the Microsoft Sidewinder Force Feedback 2 Joystick playable on the 360. I used this joystick with Forgotten Battles and would appreciate it working with the game.
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#9
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This is something that should be implemented....certainly in the session screen, but also in game, something telling you who is talking.
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#10
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Quote:
This way, no one plays games where they never find the enemy (as long as the grid size is about the max distance you can spot a plane) and boom and zoom tactics will be feasible (BnZ can not be used right now if your enemy uses map in sim - that sucks). |
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