Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds > King's Bounty Editor

King's Bounty Editor Info, hints, questions and etc.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 10-19-2020, 04:52 PM
Burut Burut is offline
Approved Member
 
Join Date: Jun 2020
Posts: 27
Default

Don't understand the animations question? Am i supposed to do something with animations? I only edit .bma files, I thought that animations were in the bma file. The name of the new texture isn't as long as the old texutre name (eg. old name is archer_diff.dds I copy it and change the name too archerr_diff.dds. I go to the bma file, find the archer_diff.dds I always just copy it in automatically over the archer_diff.dds because when I try to type it it can't fit, I assume I need to add bytes. Do you have an idea for a solution now? Maybe something about the animations??
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:37 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.