I can get by using time skip but the I don't like watching a black screen

I don't know what depth TD has to code access but if the Time Skip auto return at enemy contact could be added to 4x 8x code blocks it would be nice.
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With (fighters) carrying bomb loads, I generally lose planes four and five before finishing circling the field after take off.
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I see some similar happenings sometimes with the AI slug heavy bombers, but i've also seen fighters break into each other not the best way to start a mission. It does seem to be some formation configurations are wrong as exactly the same thing usually happens if you replay the mission!