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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#27
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Yes, the ships are in a damaged state (their armor is damaged).
So, if I disable it via that optional script which is in Optionals folder, my shields would regenerate again, even in my current savegame? Edit: Yeah, I just tested it, and it works. I know it does feel more realistic with that script, but, sometimes shield is all that stands between glory or death. Last edited by Zekito; 01-12-2018 at 03:22 PM. |
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