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#4
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Post 5 is correct, yours is incorrect.
Post 5 clearly states that Code:
[window] StencilBits=8 Polygon stippling only applies when there is no stencil buffer, so this setting is just a fallback solution for those who have a graphics card or driver which, for whatever reason, does not allow stencil buffering. With all settings from Post 5 applied and active, stencil buffering is enabled and therefore polygon stippling is (internally) deactivated regardless the conf.ini setting. This was exactly the intention of the conf.ini settings shown in Post 5 and Post 5 absolutely, 100% correct and demonstrates the highest possible OpenGL settings for both Nvidia and ATI cards. Best regards - Mike
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