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Star Wolves 3D space RPG with deep strategy and tactical elements

View Poll Results: What should I Prioritize on?
Basebuilding! 1 25.00%
Balancing! 0 0%
The Mod Manager! 0 0%
Asteroid ore-dropping! 0 0%
Intensive Bugfixing! 3 75.00%
Voters: 4. You may not vote on this poll

 
 
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  #11  
Old 04-24-2016, 01:02 AM
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nocalora29 nocalora29 is offline
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Join Date: Dec 2011
Posts: 518
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Well "seemingly" I have found an solution, I have now replaced the old quest files for XT24 with some new vanilla ones, then just re-applied my adaptions, which is only the MS Switch Block.

It seems the hard crash is gone, im going to release RC-7 somewhere this day.

[CHANGELOG]
*Added Autosave-Feature (Configurable inside InitTeamScript.script) // There are only triggered hard-saves, but no actual Auto-Save per X Minutes, this is the ultimate solution for all your rages (when you forget to save often)
*Fixed Hardcrash in XT24 for all storylines which lead to that system.
*The new Templar Weapons & Stuffs now have Transparent backgrounds.
*Conflict Events 2 - This is a new feature which will generate random Faction Fights inside the system you are currently in, its really diverse, it can go by Aliens vs Berserkers, MSF vs NESF, or just Precursors against Traders.

But be aware, that the spawning chance is extremely low, so its a kinda Rare thing to happen.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool)
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