Quote:
Originally Posted by P-38L
This idea is based on having less AI airplanes and more flyable aircraft. Maybe some of these can be implemented.
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Ultimately, there is a limit to the total number of aircraft that can be added to the game, so the designers have to choose their models carefully. Every new variant of a popular plane like the Bf-109 or B-25 potentially prevents an entirely new plane from being added.
It's also useless (at least in the game) to add variants of an existing plane which varied only in minor details, such as positioning of a single turret or changing from 12-volt to 24-volt electrical systems.
It's arguably also not worth it to add variants which didn't see service or only saw limited service.
I believe that TD has a long-term project of adding cockpits and crew stations to existing non-flyable planes. The problem is that modeling a cockpit or crew station is as difficult as modeling the airplane itself, and in some cases references for cockpits and crew stations are hard to find.
So, unless some talented 3d modeler steps up to make the job go faster, it's going to take a while to get new flyable planes in the game.