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#6
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Thats nice and what will be the goal or result of it in long run ? Same game as AS1 just more polished and optimized with steamworshop support... How is that relevant ? Still how about AI ? nowaday GFX and gameplay improvements ? People are frustrated enough with broken pathfinding, stupid scripted AI covered and counterweighted by enourmous numbers... But also micromanagement (which is nice feature, nothing against it) but it multiplies the frustration even more. What about newbies ? Its really so hard to change the engine ? This title should had been AAA for many years now, not just secondary "ah what`s that" title over 10 years ! And again Instinct not sure if you trolling but what about your words? "It's easier to build a game from scratch on a new engine, than porting it." So where is the problem ? Money? Hardly, Tripwire, Jackbootgames and tens of other denies it. And once more updating dead GEM engine is pointless when you have at least 3 AAA engines which offers a indie license for equal amount of money as the "GEM engine update/uprgrade/boost" budget. So the difference is ? PS: Instinct stop dreaming about your Infinity Ward or Bohemia Interactive story please. Last edited by roptor90; 05-19-2014 at 12:33 PM. |
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