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You only need to create one template for the QMB to work so you can start simple and add more templates as you get more comfortable making them.
I always make the head on pass template first (The NoneN template) since that is one of the easiest for me to make. After you make the template using the FMB you can test it in the QMB to make sure it works as expected. For Pacific Fighters maps use USA None and Japanese None squadrons in your templates. usa0100 usa0101 usa0102 usa0103 usa0110 usa0111 usa0112 usa0113 ja0100 ja0101 ja0102 ja0103 ja0110 ja0111 ja0112 ja0113 For FB maps use German None and Russian None squadrons in your templates. g0100 g0103 g0101 g0102 g0110 g0111 g0112 g0113 r0101 r0102 r0103 r0100 r0110 r0111 r0112 r0113 Don't forget that there are several map templates at M4T that you can use to save some time populating your map. Mission Templates: http://www.mission4today.com/index.p...Downloads&c=95 Wheels
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Cheers ![]() Wheelsup_cavu ![]() Lock N' Load - Time lapse build of an F/A-18 Super Hornet March Field Museum Pics-Riverside CA |
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