Quote:
Originally Posted by Karlos
I've been having this and similar thougths over last several years of playing KB games. But now, with the undead onslaught, it was rattling in my head all the time.
All undead should be immune to poison, except the necromancers. You shouldn't be able to affect ghosts in any way, except by magic or astral damage (so no poison, fire, frost, melee or projectile damage).
Flying creatures shouldn't be affected by the giant's jump. Machines should be completely immune to poison damage too, as well as more resistant to physical and fire dmg. Cyclops should have like 70 phys resist. Basically all creatures' resistances should be much higher in order to make more sense (ent to physical, polar bears and most vikings to frost, plants to poison, fairies to magic etc.) And I'm sure there are other possibilities.
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Have you ever met a ghost in real life to see if they are actually immune to all the stuff you listed. So is making sense only means what you think they should be immune too? Who is to say you can not damage ghost with physical because they are not corporeal. Well then should they not be able to damage you if you can not hit them? I mean fair is fair.
Giant's jump should affect flying creatures cause you still have a shock wave and flying creatures fly by moving air and a shock wave affects the ground as well as the air that the flying creature is using to stay off the ground.
Why should a machine be resistant to fire and physical. Don't most machines have some form of cooling so they do not get too hot? Heat will damage most all machines where as as long as they are running cold will not damage them as much. And on physical damage most machines need all moving parts working cause usually one damaged part means complete failure so physical resistance does not quite make sense unless they wear body armor like the Knight or Paladin does and gets increase resistance to physical.I will agree machines should be immune to poison damage.
Now on plants you think they should be immune to poison damage. I tell you what go fill up a bottle drain cleaner and dump it in the potter of one of your plants and tell me what happens to it. That is poison and you let me know how long your plant goes with poison on it.
Polar Bears and Vikings and withstand cold but extreme cold would kill them just like anything else so they are only partially immune like they should be.
Thing is most all creatures in the game have some form of resistance and some have quite a bit. So you can not say that most resistance in the game do not make sense. Everyone has their opinion on ghost and ghost are different in every single game you play and every movie you watch so this is only 1 version of a ghost and its not to inaccurate how they portray one.