Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Cryostasis

Cryostasis First-person shooter meets survival horror set on a frozen Soviet ice-breaker trapped in the ice on the North Pole.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 06-12-2008, 02:44 PM
Mango Mango is offline
Approved Member
 
Join Date: Mar 2008
Posts: 91
Default

Autosave creates a more immersive game. There's an additional sense of risk when you can't save and reload at any given point. Just look at IL-2 where you can't save at all!

I really enjoyed Autosave in Far Cry. It added much to the intensity to know that you had to reach a certain goal or checkpoint before the game was saved.

However, there was much backlash from the players and they ended up adding QuickSave to the game in their next patch.

With a game like Cryostasis, I think AutoSave would highten the fear factor. I would prefer not to see Quicksave, but maybe for the mass audience it should be part of the difficulty options.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:18 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.