Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #30  
Old 05-06-2012, 10:20 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by carguy_ View Post
Well you should see how many times that has been said about IL2 Sturmovik in the past. It seems simple but obviously is not. Knowing the exact way the game code reacts to FM changes is the key to understanding why they never can get it right. Despite all the graphs and other data available.

I can assure you that in DM/FM field it will go back and forth if the sim keeps going.
Well that's a fact, those debates will never end and most sane people of the fan base ignores them, still it would be nice if the devs could -over a year after release- get the basics done, e.g working a.i commands down. I'm primarily an offliner and that there -not performance issues or CTD's mind you- is one of my biggest gripes with this game.
__________________
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:02 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.