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Old 03-13-2012, 09:58 PM
Whacker Whacker is offline
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Quote:
Originally Posted by Luno13 View Post
Doing things like this to a 10 year-old game are exceedingly difficult. DT would have to write the entire code from scratch. Il-2 just simply wasn't made to run on modern hardware (ironic, isn't it?).
Dripping with irony! The thing is, I don't believe a major re-write or even really any "optimization" is needed at all. I've got dozens and dozens of older games from '99 on up that work with crossfire on, but don't really benefit from it at all because they're so dang old.

Point is, if it's not a lot of effort (relatively speaking), it's something I'm lobbying for.

Quote:
This is probably another inherent fault of an old game engine that was not anticipated to model more than 20 or so aircraft. DT had to do some serious rework of the code just to get more toggles in the realism settings (the old limit was only 32, I think).
Also true and understand, but as above if it's feasible, it'd be greatly and widely appreciated, since all the major mods would benefit from it.

Quote:
It's pretty easy to taxi if your head is to one side or the other and you zig-zag, which is what most pilots do anyway. It could be useful, but not every plane has opening canopies anyway. This feature would be most appreciated in the Yak, which for now has no way of allowing the pilot to see the fuel gauges.
Aye, the zigzag taxi works and it's historically accurate, but it's still a bit of a pain. Short of modeling a ground crew sitting on the wing (sarcasm), having a "lean out" view function with be the next best thing.
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