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#33
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Quote:
If so, you may need to modify the script. I need see coop script. 3. No, I removed the script in this version, as it removes all the aircraft, where he was a player. This is not always necessary. The next version of the script I be testing and adding the ability to disable it in the file setup.txt. To add a script you can put script-file(and create .mis file) in folder "MissionLoader\System" and add a line in the file "MissionLoader\host-channel.cs": Code:
public class Mission : AMission
{
public override void OnBattleStarted()
{
base.OnBattleStarted();
MissionNumberListener = -1;
GamePlay.gpPostMissionLoad("missions\\MissionLoader\\System\\missionloader.mis"); //Loading menu script
GamePlay.gpPostMissionLoad("missions\\MissionLoader\\System\\destroyAI.mis"); //Loading destroyAI script
}
}
Last edited by podvoxx; 12-21-2011 at 06:43 AM. |
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