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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
#11
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Think of a screw'thread. If the pitch is 1mm per each revolution the screw will travel for 1mm at each revolution in the direction of its main axis . If the thread is 1.25mm then 1 rev = 1.25mm travel distance. In maths, angles are counted positively counterclockwise. [http://www.sosmath.com/trig/Trig1/trig1/trig1.html] Engineer being what they are, they hve designed here an instrument that looks like a clock but is not. You have to read on the trigonometric way with the pitch increasing when the dial travel counterclockwise. ![]() Respectively, decreasing the blade angle means decreasing the pitch with the dial moving clockwise ![]() Yes it's weird. Sometime teh worst thing to do is to ask some engineers ![]() It depends of your alt. But if you look at the ata gauge you'll see that the dial hop to a larger value (around 0.2 ata more) signaling that the compressor blows compressed air to the eng. With the new ata value you can then slightly increase the pitch (counterclockwise) to use the extra power available for building speed. Quote:
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Perso I like to begin a fight with a cold engine and for such Cruise at low power (low ata) and high blade angle. The 109 has a very good cruise speed thx to a better aero efficient design. Cruise speed is in the range of a low 350 to a high 400kph TAS for the E model Quote:
However playing with the throttle is of great help in a fight. Hence I am ctly handling both command unless I am B&Zing with both value only slightly moving around the 1.32/10h values just like you. ~S! |
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