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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Acccuracy and preference for moded vs current tracers
I think we should immediately use the "new" tracers. 19 14.18%
I think with some more work the "new" tracers should be used. 50 37.31%
Indifferent to the tracer effects/possible effects. 35 26.12%
I like the current tracers. 30 22.39%
Voters: 134. You may not vote on this poll

 
 
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  #11  
Old 07-17-2011, 12:44 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by winny View Post
Rubbish.
The light's / candle reference is relevant, it's a moving light source, same as a tracer round.

I have always said that they don't follow the correct path, and they dont.

I don't heed your experience because you are 100% wrong in what you say.

Are you a WW2 fighter pilot? No. So by your own rule you can't comment on this.

An inescapeable truth is that CoD draws light in where it has never been.
No matter what you say, this is the case. I can prove it.

You prove that I'm wrong if you are so confident.

I know more about physics than you do otherwise you would not be arguing.

How many times do I have to say that I don't need any experience of firing tracers, I just need to understand cause and effect and be able to plot a bullets path relative to the viewer. That is all.
CoD draws 3D tracer streaks when in fact they are 2D. It's this that causes the difference between RL and CoD.

End Of.
You are beyond help. And you are grasping at straws.

No kidding about the 2d and 3d thing. That's the 1st thing I said about the hardware limitations.

But by all means, please show me your way to PROVE how it's soo wrong.

Can't wait for your science. And I highly doubt you know more about physics than me considering I have a BSME from Rose Hulman.

Again, it's as if the ENTIRE conversation has gone over your head and I'm done discussing it with an imbecile.
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