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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-01-2007, 09:53 PM
Avimimus Avimimus is offline
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Join Date: Oct 2007
Posts: 803
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Marksmanship is probably the biggest barrier. Oleg could add autoaim for offline and non campaign play but there are probably better solutions.

Here is one idea:

SOW could have a gunnery training mode that starts the player in position to attack a target aircraft. The player then attacks. Immediately after the attack the mission reverts to its original state and the player appears in position to attack again.

This would allow a novice player to conduct repeated attacks in a short period of time and improve their marksmanship without having to learn the skills required to get in position for an attack (or spend the time to do this repeatedly).

The aircraft could be selectable and the position (direction, height and relative airspeed) could be selectable or even random.

A pilot training mode could alos be made where you have to follow an identical aircraft as it flies through an increasingly difficult series of maneuvers.
 


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