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#11
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Thought i'd go play with some specular texture and config elements today.
Some elements are increasing the vivid nature of these planes, some making them a bit too shinney \o/ bordering on metallic LOL. In motion things looks really really nice like this. heres a few hastily taken shots. shadows get a serious boost too in a good way. also i believe when the viewing angle reflection angle are just at that special moment it produces a semi flash of light which ive seen at distance with these changes, very striking it is. ![]() ![]() ![]() ![]() ![]() But.. hold on. lets expereiment with what we might like to see. and some realistic sentiments on reality. then some artistic licence to the shot. heres a photoshp tonal adjustment of the last pic too. interesting. How good does that look with such a basic change. ? we need a POST processing HDR filter that does that !!!!! OR ! some external lighting changes within the config files. now where are they.... o¿o let me at 'em, let me at 'em ! ![]() --------------------------------------------------------------------------------- Titled " LOOK " reminds me of some real spitfire art. without the specular changes it wouldnt have Looked as is. but its still photoshoped after all. In 5 years time however this is the shader qualites we will be experiencing. I do want 1C to be around doing this all over again at that time. 100% support from me. ![]() Thanks 1C. I've never been charmed by a pc simulation before. Last edited by Ali Fish; 05-16-2011 at 05:11 PM. |
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