Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Performance threads

Performance threads All discussions about CoD performnce

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #28  
Old 04-30-2011, 11:28 AM
z0ttel z0ttel is offline
Approved Member
 
Join Date: May 2010
Posts: 42
Default

Quote:
Originally Posted by Vengeanze View Post
In one of the patches the devs added a feature so the game uses one core for textures only. This will give quad+ cores a benefith.
1st core for for OS
2nd core CloD
3rd core for textures
4th core for porn (joke)

Hopefully we will see more optimization in coming patches.

I know that there was the announcement that the rendering task has been shifted to another core, but AFAIK there was no specific core assignment given.

If your example would be true, then my second core should boil (because it would have to handle CloD and its rendering task) but it doesn't. This would also mean that my OS uses 55% of core #1 while running CloD - which seems not to be reasonable - because nothing else runs in the background (except for the Steam client).
So from my current point of view, core #1 is occupied by OS and CloD, core #2 is occupied by the rendering task and from that understanding, I can't see any benefit by using a Quad-Cpu.

What do you think?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:46 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.