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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 10-19-2007, 03:09 AM
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heywooood heywooood is offline
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and so it begins to unfold - just as the original Il2 did these many years ago....

One scenario, one theater or chapter of the great airwar at a time....

Thanks for taking the time Oleg - Open GL is good, simple streamlined code that your team is already most familiar with - I am sure you guys have learned a few tricks by now to make it look proper and keep pace.

Is there a way to indicate your targeted release date?

One question for the next time you have time to post answers....

Oleg - will there be some form of Chain Home English radar command and control modeled? and If I may, is it likely to be only in the form of R/T communication to the pilots from the AI - like the way FSX handles Air Traffic Control comms? - or will the radar stations and/or plotting tables be man-able in Online play....? Is that possible or even desirable within the community I wonder?

This last scenario could be carried over to the PTO in future Theaters of SoW....
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