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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-18-2011, 01:06 PM
PeterPanPan PeterPanPan is offline
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Join Date: Oct 2009
Location: London, UK
Posts: 559
Default Some things to make you stop and stare ...

It's absolutely right that we are giving copius amounts of feedback to get things fixed but I thought it might also be nice to start mentioning some of the things which are truly amazing with this game and for which the devs need a serious pat on the back. In no particular order ...


1. The explosions you get when you blow up the large round fuel silos are outstanding. Sure, you get a fps hit, but it doesn't seem to matter. The fire afterglow actually looks and feels hot too.

2. Bombs have a wonderful crump noise when they hit and the explosions are really well done.

3. When a hangar is hit & destroyed by a bomb, the animated collapse is a really nice touch.

4. I think carb icing must be modelled which was a real surprise. Flying through cloud, my Spit started running rough, but then cleared a few seconds later in clear air.

5. Early morning low level mist is extremely convincing, atmospheric and well placed.

6. Has anyone actually watched how aircraft shadows race over the ground and ANY objects in their path. Incredibly well done indeed.

7. When the sun is low, the atmospheric haze/smog layer become more apparent and the colours are just superb.

8. An obvious one, but the dynamic shadows and lighting in the cockpit are outstanding.

9. Crash landing in a field is now such a joy, it's almost too tempting. The dynamics, sounds and visuals of the swaying grass or crops are top notch (ok, ignoring fly-through trees for the mo)

10. The hazy/non-existent horizon over the Channel is perfectly done. The view of the Cliffs of Dover from afar are totally convincing and a virtual source of comfort for any RAF pilot.


So, just some of thoughts and observations. Feel free to add.

PPP
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