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#28
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![]() Quote:
If you read through some of the other threads, there are other people (myself included) who are not particularly fond of the racing aspect -- but this is the way the game was developed: an arcade-style racing game versus a simulator. Believe me, there are a number of people who are eagerly awaiting the time when a real trucking simulator will be developed -- but I wouldn't hold your breath. Some posters have very good ideas; for example: USA Trucker would like to see an option for an automatic warehouse, like it is now in the game, or a manual warehouse where the player's maneuvering skills are challenged (e.g. backing into a loading dock, using the mirrors as a guide). Your ideas of owning trailers and including day-cabs are also good. As for airbrushing the truck, it seems that information is from the Wikipedia page for R'n'R: "This game was published by 1C and developed by SoftLab-Nsk's Igor Belago, who got inspired from games like Grand Theft Auto.[8] Rig'n'Roll also includes a program for the creation of skins for trucks, license plate, and trailers. The game has modes of racing, single-player missions, regular truck driving, and free cruising in an open world." Of course, some of the above is not in the game. (Someone should perhaps update the Wikipedia page.) |
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