Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds

King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 10-22-2010, 07:00 PM
onepiece's Avatar
onepiece onepiece is offline
Approved Member
 
Join Date: Nov 2008
Location: Chile, O PAIS MAS GRANDE DO MONDO
Posts: 209
Default

I really don't care about losing units (except for the strategist medal) since I don't do no-loss games (maybe in KB 2 will I try it). The only problem with losing too many is the limited quantity of some and the cost of buying new ones (when you're beginning to play and are scarce on money)

I've said it many times but the reason for the later game being easier is 'cause of all the skills, spells, and items you get that make you win easily. There need to be more enemy heroes (and with better AI) so it becomes more of a challenge. And maybe some 2 vs 1 battles (2 enemies against you; mage is still gonna pummel them though)
__________________
Time to become an active member!!

King's Bounty for the LOLZ!!
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:39 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.