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| Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#11
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Then I threw a Black Hole or two. I never used offensive magic in that game yet. Yes, I could have definitely used Caution 3 and/or Holy Armor 3. Astral attack does bypass ALL defense statistics, except Astral Resistance. Caution 3 and Holy Armor aren't the basic "defense" stat, that's why they work. Blood shaman does astral attack too, normal orc shaman are just mere magic attack. Right now I am rolling around with a very powerful orc team that is basically creaming everything until I run into goblin shaman. I run into the goblin shaman team... somehow, not able to reach the 400 goblin shaman stack in time while killing the other stacks and and I lost my entire 85 Paladin stack in a SINGLE TURN, and take severe casualities across the board. Of course, this time I didn't have the chaos crown or ghost armor yet, so I had to go on a mission to specifically look for these items. Mind you, even with them, I will still take severe losses unless I deal with that stack properly. I don't know about you guys. I have never lost an entire stack that easily before in this game before. My mage lost his stack of 10 black dragons IN A SINGLE TURN WITH 70% astral resistance. That said, orcs ARE overpowered. Therefore, I shall abuse. Orc Veterans are like the most ideal phantom units in the game now. Plus, with Adrenaline Level 3 and Moldok, they become some of the fastest and strongest no retaliation units in the game. I just killed Driller in 7 rounds, Impossible Mode - Warrior, No-Loss. Paladin, Goblins, Orc Veterans. Goblins were indeed the main power house thanks to Zeroing In, but throwing in an extra 3-4K damage from teh Orc Veterans helped a ton. The reason WHY orcs are strong is because of the way Adrenaline works. A lot of "cannon fodder" tactics end up feeding the enemy with more adrenaline, thus, they do more damage and gain far more insane abilities. Goblin shaman do 20-25 Astral Damage per goblin, and they can attack up to 3 times if they have level 3 Adrenaline. The computer always starts with around level 2 adrenaline too. 400 Goblins * 20 = 8000 damage * 3 = 24000 damage in a single round if you have no astral resistance and that's the WORST case scenario. Afterwards they can still attack too, but that's nothing. |
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