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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 09-22-2010, 12:31 AM
Trucidation
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In the mission to obtain the Pirate Mothership, you can attack the Mothership instead of coming close to it to trigger the dialog with Ternie. I blew it up expecting to get a hilarious reprimand and game over, but the game crashed instead, and LOGfile.txt containing the following:

Quote:
Originally Posted by LOGfile.txt
[EXCEPTION] 0x00603355 EXCEPTION_ACCESS_VIOLATION (The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.)
[EXCEPTION] [INFO] Memory Usage = 120.109375 Mb
[EXCEPTION] [INFO] heapchk return = -2 HEAP Ok
It's not really a bug per se, it's just that the game script never assumes anyone is insane enough to destroy the ship; I suppose the crash is due to the game unable to find the ship (since you blew it up). This can likely be fixed by adding a check for destroying the ship, similar to the check when you destroy the Transport Mothership when it follows you right after you obtain the Pirate Mothership. (In that case you get a funny dialog from Ternie before a forced game over, check out the "your stupidest moments in SW3" thread.

Last edited by Trucidation; 09-22-2010 at 12:36 AM.
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