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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 08-31-2010, 07:21 AM
Goblin Wizard Goblin Wizard is offline
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Join Date: Oct 2008
Posts: 508
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You're right. Silver Arrow is overpowered if you use it that way. I simply like to have installed many different systems. Hmm... what you prefer: less system slots or lower speed and maneuverability?

General idea: For me battles are too short. All ships (especially fighters) die too fast. Devs gave us 4 tier weapons but ships' hp stays unchanged. What about e.g. doubling all ships hp? It may change some one hit weapons (like torpedoes) to be less useful but it should make the game more challenging. Let me know what you think. Any other ideas are welcomed too. I'm open to any suggestions.

PS. Dumorimasoddaa check your pm.
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