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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 08-15-2010, 05:13 PM
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Join Date: Aug 2010
Location: Hong Kong
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Quote:
Originally Posted by sharien View Post
seriously...what should a destroyed enemy respond to?
also i find it realistic and not buggy that theyre unable to respond to an attacker they cant see...
So its realistic a patrol just flies without deviating from course when a rocket kills half of them?? sorry but that sounds totally wrong. In real life (since we're talking about "realistic") if some bullet flies out of nowhere and hits a soldier you can bet his squad is gonna dive into a ditch or duck behind something. Their not just gonna keep on going like nothing happened...... which is exactly what the game is doing.

Of course you are 100% right if the enemy is dead then they can't respond lol. But if there are any survivors dont you think they find it strange half of them got taken out by a random missile out of nowhere? "Boss, some freak explosion killed John and Tim and nearly took us out as well, what do we do??" "nothing" You can't seriously mean that's realistic?? Since the game is in space its not like they can duck behind something but it isnt hard to imagine what YOU would do in that situation. Scatter or run like hell back to base.
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