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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 03-31-2010, 01:08 PM
Nanaki Nanaki is offline
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Join Date: Mar 2010
Posts: 338
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Well, my result has been a huge success, ships now happily populate most sectors. Unfortunately, my addition of NESF incursions in seven sectors have not produced the desired results.

I am contemplating attempting to import the spawn and fleet scripts from the Star Wolves 2 mod 'Real SW2'

Quote:
Originally Posted by wmaynard80 View Post
in the carcass file what is the right name to look for to change the 2nd arba you get to the liger,,,,,,,,the clean arba not the pirate version because i think maybe i might have changed the wrong one
mothership_arba

Last edited by Nanaki; 03-31-2010 at 01:15 PM.
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