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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 03-11-2010, 12:48 AM
Nanaki Nanaki is offline
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Join Date: Mar 2010
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I played Star Wolves 1 and 2... the pain with Star Wolves 3 is not so much the difficulty, its the fact that the game is not as generous regarding skill point rewards as it was in the previous incarnations (I could get to the final mission and still have most of my higher tier skills unaccessible), and this is with doing every optional mission I could find. Star Wolves 2 also gave you the opportunity to do randomly generated missions for experiance, loot, and cash, which you cannot do in Star Wolves 3 and thus you have to grind random spawns which is increadibly slow and tedious work (I just went on a massive raid in Inoco space, and by the time I got back I only got about 150 skill points...).
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