Quote:
Originally Posted by Spitfire23
I'm comfortable with that layout, however i believe Limited Fuel/Ammo should be on at all times
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I agree, I just want to make sure enough combat styles are included. Realistically, in a 2v2 team battle, if one team is killed off, then during the time it takes them to respawn, you could figure the other team is able to return to base, refuel and reload for another sortie. I'll try to find a way to put it to a vote among everyone who's posted here.
There's a big kind of night crowd playing right now, huge games but almost all dogfights with unlimited ammo, the usual 2-dimensional thing. Some of them may have trouble adjusting. That's pretty much all anyone does anymore, except the occasional destroy-the-airfield mode and crash-into-the-bunker mode.
Macademic does the publisher want to have all the funding and etc in order before the competition starts? Or should we go ahead cause things look ready to roll soon. Lost Cause is motivating people for a battle-of-the-planes deathmatch kind of mini-tournament, and telling people to post on this forum. So there will be a lot of people around, it's a good time to start forming teams, sometime during the next week.