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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

 
 
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Old 12-01-2009, 08:21 AM
The Rider The Rider is offline
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Quote:
Originally Posted by Infiltrator View Post
And you consider that test to be valid? I'd like to smoke whatever you're on man.

Here's how fundamentally flawed your testing is:

1. What leadership was chosen? 1900 (emerald) vs 2000 (red) vs 2500 (black). If you want a perfect balance when it comes to raw strength per stack, it has to be a number which is dividable by all of the above, OR, a 10k leadership - 5x reds vs 4xblack vs 5x(emeralds+5.2% damage to make up for the leadership difference between the red dragons)

2. Resistances to damage and spells. Obviously it's not all in being able to dish out, but take damage. Emeralds have the weakest physical resistance, followed by red and blacks have the highest. Emeralds have 50% fire resist whereas Red and Black are immune. Finally, both Emerald and Red have 30% magic resist whereas Blacks are immune to magic.

This has many different results in different circumstances. You can stoneskin your red dragons and they'll be a fortress, but at the same time still vulnerable to debuffs and nukes. Black Dragons have the highest natural physical resistance, can't take any buffs, but at the same time you can rest sure no one is going to nuke your black dragon to oblivion or debuff him. Remember that debuffs now LOWER morale so a debuffed red/emerald dragon is SIGNIFICANTLY weaker.

Finally, special abilities. This is probably the place where you totally lose any real sense of balance, because the abilities are all good or bad given the right circumstance (and by no means single

3. Special abilities. These are a HUGE factor. In fact it probably makes any kind of comparisons redundant. Emerald Dragons are great for mana-hungry mages or others who like to cast a lot of spells, and their no-retilation grab is welcome, Red Dragon's flame stream is very useful given the correct positioning, and he can do it from a safe distance. The black dragon on the other hand can burn several enemies on very erratic patterns and suffer no retaliation from any of them, while being able to use it both offensively and while retreating. Not to mention he gives a huge boost to your army by lowering the enemies' initiative.

All of those abilities are very useful but situational given the circumstance. Sometimes you have Emeralds and you wish you had blacks, and sometimes you had reds and you wish you could squeeze mana out. In the end, it's too cumbersome to switch dragons based on the fight, so the best thing to do is plan your hero build around what, and if yes, which one of the dragons will best compliment Amelie and her other creatures.
@Infiltrator,
maybe I wasn't clear enough, I did the test with my mage at the end of the game, 54 level, 12 attack, 22 defence, 34, 345 leadership.
I got 13 black dragons and 17 red dragons.
The Black Dragons got 102 attack and 112 defence, 70% critical with the dagger of judgment and other artifacts, the red dragons are with 94 attack and 104 defence, both +1 morale.
Against a stack of druids (0% phisical, 0% fire, 0% poison, 25% magic resistance), no bufs:
The Black Dragons do 5070 max damage
The Red Dragons do 6120 max damage
(other stacks do:
Paladins 7703 damage, inquisitors 3429, cavaliers 6381 max damage without charge, all with the same leadership, no artifacts to lower the leadership cost of the troops).
I havent noted the damage of the 19 emerald dragons, but it was inbetween the damage of red and black.
One other thing, between red and black, I always take red dragons, more damage (yes, I consider the leadership cost always), almost the same abilities, but they are useless against demons because of the fire breath, in the last battle (Baal) I took green dragons (they do phisical damage and the extra mana was very good addition).

Last edited by The Rider; 12-01-2009 at 08:27 AM.
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