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Star Wolves 3D space RPG with deep strategy and tactical elements |
View Poll Results: What should I Prioritize on? | |||
Basebuilding! |
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1 | 25.00% |
Balancing! |
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0 | 0% |
The Mod Manager! |
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0 | 0% |
Asteroid ore-dropping! |
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0 | 0% |
Intensive Bugfixing! |
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3 | 75.00% |
Voters: 4. You may not vote on this poll |
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#17
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It just has 8 ship slots for its own sake.
its still kinda impossible to have beyond 6 pilots. Although I would like to try my skills to change that, its still gonna take a while before I can start on that project though. Way too many other things to work on right now. If in theory you somehow would get a seventh and eight pilot, the game would NOT allow you to have all of them docked. you may have them temporary outside our mothership and you could control them with ease. Last time I did that the game deleted the pilots who couldn't fit in the 6 pilot slots above the hangars.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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