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OK, it worked, I indeed had the shaders set to 0.
I guess now I know what it was causing the stutters But it hasn't happened ever before. Any solutions? Edit: When I had changed the water back to 1, the game still stuttered, so it has to be the shaders' fault. How can I deal with this? Just to clarify: I haven't had problems with stuttering (except large amounts of action) before. This is my conf.ini OpenGL line: Quote:
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Last edited by Alien; 11-04-2013 at 05:19 PM. |
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