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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Stutters and FPS post patch | |||
| Better FPS and less stutters |
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176 | 45.71% |
| Better FPS and same stutters |
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115 | 29.87% |
| Same FPS and less stutters |
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40 | 10.39% |
| Less FPS and more stutters |
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31 | 8.05% |
| Much worse FPS and much more stutters |
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8 | 2.08% |
| Much better FPS and much less stutters |
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15 | 3.90% |
| Voters: 385. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#29
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Better fps overall, but stutters are worse.
Especially over buildings. Trees don't seem to affect stutters that much. Seems like (I'm not sure) that the they are not actual freezes; rather terrain makes small jumps as it flows by. One per second or so. *Edit: They are both freezes and jumps.* Seem to vary both in frequency and amplitude, depending on number of buildings in FOV. More buildings, more and stronger jumps. I no longer have problems with fps, but these stutters make it unplayable low over land atm. Settings: 1920x1080, medium but buildings=low. System: P8P67, 2600K @ 4400, 16GB RAM, GTX580. Last edited by F16_Neo; 04-09-2011 at 04:54 PM. |
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