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#18
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Most Squads use Teamspeak 2 or Teamspeak 3 as do the Hyperlobby servers (many have their own TS)
Track analysis is a very usful way to see your errors if you can understand what you are seeing Quote:
Settings like 200m are good for +/- 50m as the scatter before and after 200m isn't too much so absolute precision is best for maximum damage but give-or-take a little is fairly good too (you know, you start to fire just as getting into range and stop just beyond it). With 200m conv, I also use the trick on a runaway target of firing at the top of the canopy at up to 400m if I want to get a few strikes to scare him into turning. And I can hit something with a few rounds at up to 600m+ even in a turn by aiming a little higher and up to 5 fuselage lengths ahead on a crossing target. You get lots of scatter and you'll be surprised how often you do engine damage. It's not really "spray and pray", you are aiming for the result.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 11-13-2010 at 03:05 PM. |
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