![]() |
|
|||||||
| King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
|
|
Thread Tools | Display Modes |
|
#6
|
|||
|
|||
|
Ok... I did some testing in order to go a bit in-depth on the intellect stat. I'm sure the people who like playing a mage hero will rub their hands in expectation.
So, here's what can be achieved theoretically: Forenote: There is a possibility of spawning 2 Apprentice's Dress. I had this happen in at least 2 of my playthroughs, so I can say this for a fact. So having 2 magess' dresses is completely plausible and normal. Own equipment: Helm - BattleMage's Helm - +1def/+3 INT Weapon - Archmage's Staff - +5INT/+20% Lightning Damage (spell and archmage attack) Armor/Dress - Magess' Dress - +4INT/+800 Leadership/+30% Archmagi crit rate Boots - Mystic's Boots - +2INT/Improved slow/haste spells Regalia/Artifact - Royal Snake Ring - +5INT/+3 damage to all snakes in your army Shield/Artifact - Moneylender's Ring - +5INT/-30% gold in battle Belt/Gloves - Well of mana belt - +3 Mana/Round, +20% mana regen rate Artifact - Ancient Amulet - +4INT/+15 mana (10 magic runes after 50 victories) Total: 28 Elenhel companion: (+4INT bonus) Shield/Gloves - Scaly Shield - +2def/+3INT Dress - Magess' Dress - +4INT/+800 Leadership/+30% Archmagi crit rate Belt/Regalia - AntiMage's Diploma - +2def/+2INT/+25% magic resist (absolute) Artifact - Dead Skull - +5INT/+5 Atk Total: 18 Skills: Language lore - +6INT Dissertation - +6INT Scouting - +3INT Learning - +3INT Total: 18 Additional: Ring of Intellect - +3INT (permanent after 30 battles) EDIT: Additional 2: Illiteracy Exterminator medal - +3 intellect Grand total: 28+18+18+3=67 + 3 =70 That is before bonuses from game objects and altars that add +1 INT. So generally, a mage hero can have over 70 INT. 70 INT transforms to: +70% to get a post-effect (burn/slow/poison/weaken, etc.) 70*5=350% more damage from spells - but that's not all! 70/7=10, so 9. 10x15=150% more damage from spells, so 350+150=500% more damage from spells!!! (considering the 5% per point, 15% every 7 points bosuses) Certain spells duration/power improved by 3 (every 20 points improve it by 1, so 3x20) And it can go even further EDIT: Actually the maximum basic value is 70 - the mage has a medal that adds up to 3 intellect. Last edited by DGDobrev; 11-21-2009 at 07:50 PM. |
| Thread Tools | |
| Display Modes | |
|
|