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#71
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some things are awsum in the patch
but i got a question did you Daidalos Team guys learn your coding from the clod guys. they went from stutters to ctd you Daidalos Team guys went from a game that ran good to a ctd nightmare. Last edited by Pegasus_Eagle; 01-14-2012 at 12:44 AM. |
#72
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Dunno, works like charm for me. Did a clean install of 4.10.1 and 4.11 on top of it.
No CTDs thus far, been testing it last 3h.
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#73
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What a Sensles comment, thank you Pegasus, ... on the other hand you can patch back to 1.0 and be happy with what you will have!
You have never done a misstake right ![]() Even if we recieve a CTD after a while .... its nothing that cant be fixed ![]() I`m enjoying it so far i can, and the new 6DOF is great for taxiing around! Good work guys! Waiting patiently for the fix Thank you thousand times for your hard work in your free time! |
#74
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#75
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tank you DAIDALOS you is very best team GRAZIE.
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#76
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Thanks! You made my week, month ähh. yeah!
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#77
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TY very much Daidalos !
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#78
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![]() ![]() ![]() well then youd be 100% wrong when they supposedly have done all that testing and then turn out the patch and well read the threads. i make mistakes but that's what testing is for what they kept saying was why it was taking so long Last edited by Pegasus_Eagle; 01-13-2012 at 09:45 PM. |
#79
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The long testing has a lot to do with a totally new AI package and while it was working quite well from the beta and alpha builds I used... it came a long way and is quite a bit better than it was during those early tests. A matter of refinement rather than some show stopping problems.
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Find my missions and much more at Mission4Today.com |
#80
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Thanks TD - you guys are the best.
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