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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1231  
Old 12-06-2011, 11:14 PM
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ATAG_Snapper ATAG_Snapper is offline
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Originally Posted by 335th_GRAthos View Post
+1
The gunners of the Defiants are snippers c'mmon, this is like the turret gunners of the Mitchells in IL2...
Agreed. NASTY snipers!!!!! Not so good on frontal or lower approaches, though. Speaking of Snipers, there was one very accomplished Rotol pilot warning the rest of us about the "sh|t storm" he ignited when he strafed a Blue airfield......
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  #1232  
Old 12-06-2011, 11:51 PM
drewpee drewpee is offline
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Yes more airfield activity with defensive sweeps. I heard a radio warning of a group of Defiants over the English coast and thought it may be a good way to rack up some easy kills. I got involved in action on the way and I never got there. Probably just as well by the sounds of it. Sounds like a flying firring squad.
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  #1233  
Old 12-07-2011, 12:38 AM
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ATAG_Snapper ATAG_Snapper is offline
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Yes more airfield activity with defensive sweeps. I heard a radio warning of a group of Defiants over the English coast and thought it may be a good way to rack up some easy kills. I got involved in action on the way and I never got there. Probably just as well by the sounds of it. Sounds like a flying firring squad.
It won't be long before you've figured out a way to lay waste on 'em -- I'd lay money on it! LOL

But it sounds like you're having fun.....and for us that means "mission accomplished"!
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  #1234  
Old 12-07-2011, 04:42 PM
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Originally Posted by SEE View Post
This is an excellent site for anyone who may not have visited it. Apart from data and technical info, the Pilots notes are well worth reading to give you a feel of how the Spits compared to the Bf109 in combat.


http://www.spitfireperformance.com/spit1vrs109e.html
I like this bit

"The comparable 5 minute engine limitations were; 1.30 ata/2400 rpm for the Me 109 E-1, 3 and 4, and +12 lbs/3000 rpm for the Spitfire Mk I"

Try 12lbs @ 3000rpm in the Spit and see if you can last 5 seconds let alone 5 minutes

It's an important read though, for all who are interested in this sim being a sim.
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  #1235  
Old 12-07-2011, 04:48 PM
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bw_wolverine bw_wolverine is offline
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Originally Posted by Osprey View Post
I like this bit

"The comparable 5 minute engine limitations were; 1.30 ata/2400 rpm for the Me 109 E-1, 3 and 4, and +12 lbs/3000 rpm for the Spitfire Mk I"

Try 12lbs @ 3000rpm in the Spit and see if you can last 5 seconds let alone 5 minutes

It's an important read though, for all who are interested in this sim being a sim.
Can you even get the CloD Spitfires up to 12lbs?
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  #1236  
Old 12-07-2011, 06:32 PM
SEE SEE is offline
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The LW Pilot entries are also very interesting (e.g, the introduction of Auto PP and their reaction) but this one caught my attention:-

The Spitfire I had reached maturity by the outset of the Battle of Britain and began to be replaced by the Spitfire II in August. This improved variant first entered service with No. 611 Squadron, 135 eventually equipping over a third of the Spitfire squadrons by the end of the Battle. Oberleutnant Ulrich Steinhilper of III/JG 52 flew a Me 109 E-1, armed with 4 MG 17 machine guns, until 15 September 1940, whereupon he received a cannon equipped Me 109 E-4. 136 A month later he wrote home:

The British have, in part, a new engine in their Spitfires and our Me can hardly keep up with it. We have also made improvements and have also some new engines, but there is no more talk of absolute superiority. The other day (12 October) we tangled with these newer Spitfires and had three losses against one success. I got into deep trouble myself and my Rottenhund (Sigi Voss) was shot down. I ended up against two Spitfires with all weapons jammed. There was no alternative but to get the hell out of it. 137
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  #1237  
Old 12-07-2011, 07:33 PM
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Yes the pilot accounts are overwhelmingly in agreement with each other from both sides, and with the flight testing. The only one that doesn't agree is Molders following his test flight, and that's because he flew a 2 stage prop Spitfire without the 100 octane fuel extra boost.

Quote:
Originally Posted by bw_wolverine View Post
Can you even get the CloD Spitfires up to 12lbs?

Unfortunately not at the moment. Still stuck on 6.25

Last edited by Osprey; 12-07-2011 at 07:37 PM.
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  #1238  
Old 12-07-2011, 08:00 PM
jg27_mc jg27_mc is offline
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Originally Posted by ATAG_Snapper View Post
It's been an education. Just flew an hour on the ATAG server -- more changes! Nasty surprises over both sides' airfields -- and historical!
Positive changes IMHO. For the first time flying ATAG I fought over France against 4 British fighters. It seems it reduced the pressure of red flying/fighting (and most of the times dying) over England. It gives a dynamic pace to the server as well. I have read something about Defiants stating that LW 109's had terrible losses till they figured out the rules of engagement against them (never engage their 6).

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  #1239  
Old 12-07-2011, 10:47 PM
335th_GRAthos 335th_GRAthos is offline
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By the way gents, with the settings I posted in the previous pages, I can now fly three missions on the server (approx 10kils) for two hours before needing to voluntarily restart CoD because of the memory leak bug
(before, I had to restart after every flown mission)

=> I mean the settings except the resolution...


Except for the lack of grass which makes take off and landing very sad looking, I have not felt any decrease in graphics quality while dogfighting (I do not spend too much time looking at the ground details though so I am not an expert).
What is more important, I have no longer fps drops when dogfithting low above towns with many aiplanes around (before I had drops down to 18fps).
And just to show the fps and graphics quality with MeshShowLod=1:
(above the city, low, with many planes (behind me...)



~S~

Last edited by 335th_GRAthos; 12-08-2011 at 08:46 PM.
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  #1240  
Old 12-08-2011, 10:35 PM
TomcatViP TomcatViP is offline
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OMG are they really putting this Spit Mk+++ with teraboost case forward again ? !!!

Isn't that s*** mkIIa enough ?!!

I am starting to believe that Spit is a powerful drug. What we need here is a couple of DEA agents not Mods !
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