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#1061
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I keep a chat window going to watch for radar reports and basically to monitor if anyone is having any problems (I keep the window quite small because it is distracting). Teamspeak is my main mode of comms.
Lately on the chat windows I've been seeing more and more complaints of "unfair/unsporting" behaviour by opponents -- vulching, shooting down an obviously badly damaged opponent, etc etc etc. I patiently advise The Offended Player to spawn at a more inland airfield, bail out if you can't maneuvre your damaged aircraft, etc etc etc. Chivalry died with The Round Table.
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#1062
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Had some great fun today and yesterday on your server!
![]() Just a question: online the AI behaves properly, not making flamboyant maneuvers. Do you use any mods or tweaks? |
#1063
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This is sigworthy! Outstanding!
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#1064
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If you are referring to the fighters, these are all players on ATAG. Once a player re-spawns or ejects the ac is no longer associated with the player - hence the messages regards AI fighter destroyed by player.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#1065
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![]() Don't know the answer to your question re AI tweaks, but will find out and get back to you here. I believe that "ace" level AI is known to resort to F16-like antics, but will see what I can find out.
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#1066
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![]() Too bad you don't get to know who you downed, good to know those are actual players though. Little OT: is there any way to set veteran level in the single player quick missions, instead of ace? |
#1067
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Nunce, I spent the rest of the day climbing the steep cliffs of ATAG Mountain to the tiny cave where the ATAG server creators dwell for the sole purpose of asking your question. Scratched and bleeding from this tortuous climb, they proffered me a cup of steaming cocoa to calm my trembling hands and replied, "Just check the 1C Forum thread. The guys there already have it figured out!"
But, noting my crestfallen face as I turned away to face the ordeal of descending ATAG Mountain, they proffered (OK, so I played Scrabble last night....) me this little tidbit: "Do not....Repeat.....Do NOT shoot down the bomber leader until the very last!". When I had the temerity to ask why not, a deep chill fell over the cave and I knew my audience with the ATAG Creators had ended. So, that's all I know! ![]()
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#1068
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![]() We'll meet soon on the channel! |
#1069
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lol Snapper!
I believe the flight leader (say a group of AI bombers) is what will control the crazy scare tactics sometimes. It seems if you shoot him down the rest of the group starts getting a little scared! @nuNce - you ought to be able to change AI skill if you open up the mission in the FMB (right click the group / go to properties / there you'll see all the parameters for skill level). I don't think the interface is setup to do this before a mission though, but I could be wrong. |
#1070
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That explains some things. Doom and I had some Wellingtons doing Split-Ses in front of us a few weeks ago.
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