Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Closed Thread
 
Thread Tools Display Modes
  #451  
Old 11-02-2011, 10:09 PM
Fafnir_6 Fafnir_6 is offline
Approved Member
 
Join Date: Dec 2009
Location: Edmonton, AB
Posts: 244
Default

DT, please tell me a cockpit for the Hs123 is under development. That would such a fun plane to bound around in.

Cheers,

Fafnir_6
  #452  
Old 11-02-2011, 10:11 PM
Sven Sven is offline
Approved Member
 
Join Date: Mar 2010
Location: The Netherlands, Zeeland
Posts: 787
Default

The Japanese get some love too! Nice!

I loved flying for the IJA/IJN in IL2
  #453  
Old 11-02-2011, 11:43 PM
Luno13 Luno13 is offline
Approved Member
 
Join Date: Oct 2011
Posts: 370
Default

Awesome update! It gets better and better
  #454  
Old 11-03-2011, 12:23 AM
anikollag anikollag is offline
Approved Member
 
Join Date: Jan 2010
Posts: 44
Default

Thanks for update! Great stuff Looking forward
  #455  
Old 11-03-2011, 03:40 AM
Alan Grey's Avatar
Alan Grey Alan Grey is offline
Approved Member
 
Join Date: Oct 2009
Location: Czech republic
Posts: 22
Default Thanks for update!

Thanks for update!
__________________

http://ag-simulatory.cz/
  #456  
Old 11-03-2011, 10:04 AM
felix_the_fat felix_the_fat is offline
Approved Member
 
Join Date: Oct 2007
Posts: 20
Default

thanks for the update guys.
all items of true beauty - especially the "Airone" !
what an elegant fowl !!
  #457  
Old 11-03-2011, 10:42 AM
Juri_JS Juri_JS is offline
Approved Member
 
Join Date: Oct 2009
Posts: 154
Default

Did anyone notice the difference between the aircraft icons in the 4.10 and the 4.11 video scenes?
  #458  
Old 11-03-2011, 11:33 PM
Pursuivant Pursuivant is offline
Approved Member
 
Join Date: May 2010
Posts: 1,439
Default

Welcome news, both the planes and the AI update.

I just hope that work on the "AI not seeing through clouds/dark" mod is on track and that AI gunners will be more affected by velocity (wind buffeting) and g-forces than they currently are.

A nice tweak to AI, which might be really easy to implement, would be to give rookie AI planes greater distance between planes in formation, and more "ragged" formations. By contrast, ace and veteran AI would have slightly tighter formations.
  #459  
Old 11-03-2011, 11:43 PM
Romanator21 Romanator21 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 507
Default

"Tightness" of formations might have more to do with the time period. Early on for instance, the allies preferred tight formations, but the effort in maintaining this led to decreased situational awareness. Later, planes in an element would be 500 meters apart or more.
  #460  
Old 11-04-2011, 11:51 AM
Daniël's Avatar
Daniël Daniël is offline
Approved Member
 
Join Date: Mar 2010
Posts: 266
Smile

Quote:
Originally Posted by Sven View Post
The Japanese get some love too! Nice!

I loved flying for the IJA/IJN in IL2
Japanese planes are good, until you get an enemy behind you... They should have put some more armor on those planes.
And I hate the tube sight on the Ki-43. That just doesn't work well in a dogfight

And thanks for the update Team Daidalos!
__________________

If you are insecure: use more bullets.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:24 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.