![]() |
|
#51
|
||||
|
||||
|
I think reading between the lines...FSAA will not be fixed.
__________________
Furbs, Tree and Falstaff...The COD killers...
|
|
#52
|
|||
|
|||
|
Luthier, what about map SDK. When will we be able to create our own maps?
Thanks. |
|
#53
|
|||
|
|||
|
Looks like, they rewrite the whole game, so just wait another few years
|
|
#54
|
|||
|
|||
|
This is good. I thought quick fix patch's were silly. Best to do quality patch's over quantity ones.
|
|
#55
|
|||
|
|||
|
|
|
#56
|
||||
|
||||
|
Quote:
Anyways, for 4 weeks development time, that list doesn't look very exhaustive to me, and the gravest issues like loadout and radio comms are written up in an obscure way. Well, lets see, what the FM/DM improvements will bring. Since CoD ran okay for me since the start, these would be (big conjecture so far.. ) the very first real improvements (that is, progress from alpha state to at least all functions working with probably some bugs remaining) for me. And this is 2,5 months after release. I guess the guys who said "wait and see how the game will be polished in 3 month's time" were right, huh? |
|
#57
|
|||
|
|||
|
Come on luthier, 2 months ago you were on about implementing DX11, what about some AA, its not rocket science is it?
|
|
#58
|
|||
|
|||
|
Quote:
Quote:
|
|
#59
|
|||
|
|||
|
As far as I can tell , AA is in it. It looks fine too me. Maybe it's just higher res.
|
|
#60
|
|||
|
|||
|
AA in 1920x1200? uselessness...
|
![]() |
|
|