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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #251  
Old 05-06-2011, 02:43 AM
JG14_Jagr JG14_Jagr is offline
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Downloaded and installed . I noticed a small improvement in fps overall..not much, maybe 5%. Offline my normal fps test missions ran without issues. Flying online other than the issues others have mentioned with the EXIT button and long load times I had a lot of micropauses despite high fps. My fps would go from 80's to 40's in a brief spike..almost looked more like a "pulsation" on the runway or at low altitude.. once at a reasonable altitude it went away almost completely.

Tried it offline over london and it seemed to be different.. smooth with an occasional hiccup..

One thing I did this time was I cleared my chache folder..I have never done it and it was loaded with a bunch of files.. I don't think its related at all..I wish I hadn't changed anything since I hadn't messed with the cache before so I don't know. Using Pseudo and Full Screen doesn't seem to matter for me..
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  #252  
Old 05-06-2011, 03:13 AM
gonk gonk is offline
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Quote:
Originally Posted by Avenging Angel View Post
I have noticed that when I leave a server on steam that I have to go to windows taskmanager to quit game.. It is like it taking a long time to close.

I never had this problem at all until now.

Just wanted to post here to see if anybody else is having the same issues.

Thanks for your support.
A few of us have reported that you can not exit a MP game by pressing the EXIT button..... also with MP we are getting stutters but in SP is seems ok..
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  #253  
Old 05-06-2011, 04:34 AM
JG14_Jagr JG14_Jagr is offline
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Did a bit more testing... in MP I get lots of pulsating stuttering.. in the same situation in SP I do not..

Also, MP takes a LONG time to load and join if the server has a decent number of people in it..and the EXIT is not working as so many have said ..
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  #254  
Old 05-06-2011, 04:36 AM
Ctrl E Ctrl E is offline
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I am sorry - but I am finding I still get marginally improved performance with crossfire switched OFF.

is anyone else confident crossfire is actually working with this beta patch?

Can't be bothered to test anymore. tired of having to restart the game every time i change my settings.

I still hold out hope you guys will fix this, but i'm putting this game aside for a while now. it's simply too frustrating to see the potential there but not to be able to enjoy it.


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  #255  
Old 05-06-2011, 05:04 AM
FG28_Kodiak FG28_Kodiak is offline
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The problem with the unavailable exit button disappears if joining a server with actual patch. It should be better to integrate a version control to the game to avoid such situations.
  #256  
Old 05-06-2011, 05:07 AM
O_Smiladon O_Smiladon is offline
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Quote:
Originally Posted by Ctrl E View Post
I am sorry - but I am finding I still get marginally improved performance with crossfire switched OFF.

is anyone else confident crossfire is actually working with this beta patch?

Can't be bothered to test anymore. tired of having to restart the game every time i change my settings.

I still hold out hope you guys will fix this, but i'm putting this game aside for a while now. it's simply too frustrating to see the potential there but not to be able to enjoy it.


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+1

Yes I two feel like its one step forward and two steps back.

This ne patch is real bad and I can not play in MP at all stutters bigtime!

Even in SP it is not as bad as MP but still I feel it have gone back to the start how it was when I purchesed the sim.

Sorry but I know you are working hard trying to fix it but I to am working hard trying to put up with it.
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  #257  
Old 05-06-2011, 05:27 AM
Vengeanze Vengeanze is offline
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Quote:
Originally Posted by Ctrl E View Post
...it's simply too frustrating to see the potential there but not to be able to enjoy it.
Exactly what my wife said to me the other day.
  #258  
Old 05-06-2011, 05:35 AM
Helrza Helrza is offline
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Got a 5 - 10 fps average increase from this patch which is nice

even though frame rate seems good, there was increased stuttering over land. problem was eliminated if forests were lowered/ turned off (forest even on medium cause a 15fps hit).

I got crash after i hit escape and goto menu, then escape again to go back into the game. i did notice something when i was hitting escape, was when the screen flashed from the game to the menu or vise versa, i would quickly see a flash of the last graphic frame of my last mission (eg, if the last thing that u saw was ur guy bailing then u exited the game, in the next mission u play you would see a quick flash of ur guy bailing fromt he last mission). Could the launcher be thinking the last mission is still running, therfore memory overflow to cause this crash?

Last edited by Helrza; 05-06-2011 at 05:52 AM.
  #259  
Old 05-06-2011, 05:39 AM
JG14_Jagr JG14_Jagr is offline
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Quote:
Originally Posted by Ctrl E View Post
I am sorry - but I am finding I still get marginally improved performance with crossfire switched OFF.

is anyone else confident crossfire is actually working with this beta patch?
Did you happen to notice this >>>>> "Added beta Crossfire support"
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  #260  
Old 05-06-2011, 05:50 AM
Kakashi Kakashi is offline
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Well I did my testing of the new beta patch (third version). I brought the game back to last official update then installed the beta patch 3. Game started and ran with no problems.

Seems quite a bit smoother than last official patch (did not tried the last 2 beta patches) But still unplayable for me over london or large cities. I also did some low level flying in a quick mission (the free flight one in a hurricane over dover). Once I get too low in the congested area stutters make their way into the game in a very noticable fascion (which makes the game barely playable IMO) with a fps drop as well, Mirrors off.

Also concerning this little "trip", I had the chance to test the fact that we could switch aircrafts for quick mission, so I picked the spit IIa, and it worked, played around a bit with it then crash landed it in town (TOTALLY WANTED and not spin related of course ), then I went and exited the quick mission came back to main menu and retried the same mission with another plane... Only it would automatically switch back to the original hurricane planned for that specific mission. I tried again 3 times in a row to get back to another plane (when selecting the mission and even selecting the plane in "players plane" option) just before hitting the fly button, but without success. I eventually restarted the game, and that seemed to correct the issue.

So I say this without hate but that issue which the beta patch was supposed to have fixed, is NOT YET FIXED 100%.

This text above described my experience with the game in full screen mode. When I tried the pseudo mode to see if things where running better, I was surprised to see that in that mode, the game stutters regularily at very short intervals with lower fps (stutters every seconds no matter the altittude and location). So I thought to bring that up, maybe the devs will no what to do with that info.

Another point that I would like to bring up: I recorded a couple tracks to see if they worked... After viewing the first one, I pressed exit to go to another track, but screen went black when I clicked play (first picked the track, opened it, went to the window alright, pressed play there then black screen), game crashed I had to alt tab it after which a window poped letting me know launcher.exe had crashed and letting me close it. A good thing that I did noticed with that crash is that my desktop resolution stayed the same instead of switching to the game's resolution like it would with previous patch xD!

Final point to bring up. Some of you guys seem to have softwares that allow you to see if your CPU/GPU are being used properly. Could those specific people point me to the name of such software so I can bring better and stronger feedback? I would really appriciate it Because when I have the task manager opened while playing the game for a couple minutes then switch back to windows to see how the CPU is being used, to my surprised it seems to be only running on a frightening 25-35% !!!!!!!! That can't possibly be right?! I would really need another software to double check that figure!

My spec:
CPU: intel mobile core 2 quad @ 2Ghz
RAM: 8 GB DDR3
GPU: Nvidia Geforce 9800M GTX
HDD: A half empty SSD C drive with the game on it and well defragmented.
Win 7 pro 64bit
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