Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Controls threads

Controls threads Everything about controls in CoD

View Poll Results: Should Force Feedback be added to COD asap?
YES 162 73.97%
NO 57 26.03%
Voters: 219. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #41  
Old 03-30-2011, 12:13 PM
Pike Pike is offline
Approved Member
 
Join Date: Oct 2007
Location: London
Posts: 41
Default

Dear All,

Looks like my previous message went awry. But I am very surprised that FF is not supported......I really thought it would be. I was going to buy a 940 from logiteck in preparation for this game but fortunately I had not done it yet. So I think I will stick with my trusty old MFFB2 for the time being. Looks like I will be playing IL-2, lockon and RoF for a little while yet. I will buy CLoD but will not play it until this gets sorted out. Could I just ask the developers what possessed them in the first place as to deciding that they would not support FF? I would have thought that it was all too obvious that FF would be around for some time to come....especially when one of the most recent and best sims (RoF) to be released on the market does support it.
Regards,
Pike.
Reply With Quote
  #42  
Old 03-30-2011, 01:19 PM
mwolf's Avatar
mwolf mwolf is offline
Approved Member
 
Join Date: Oct 2007
Location: Serbia
Posts: 14
Default

Well I have G 940 /msff2 before/, and I need my ff to feeeellll, I can watch and play good loking games and sims but I want to feelll CloD as it should be.
__________________
"Ako misliš pobediti ne smeš izgubiti."
"If you wanna win, You must not lose"
Reply With Quote
  #43  
Old 03-30-2011, 01:52 PM
CharveL CharveL is offline
Approved Member
 
Join Date: Jun 2010
Posts: 366
Default

My take:

1) They intended to implement FFB but rushed the release date and it got put on a backburner

2) I seriously doubt you could copy over the FFB files from IL2 as I'm sure they're linked to flight parameters that are completely different and more complex than IL2

3) I think they will put it in once they get this first performance patch out of the way considering how important it is to a good chunk of the playerbase so it may be weeks before we see it unless they've already got most of it together and just need to tweak it.

4) MSFFB2 should still work with just centering force so I'm hoping it's at least playable in the meantime considering I have 3 MSFFB sticks and no others.
Reply With Quote
  #44  
Old 03-30-2011, 02:40 PM
DD_crash's Avatar
DD_crash DD_crash is offline
Approved Member
 
Join Date: Oct 2007
Location: Buckley North Wales
Posts: 307
Default

I know that Oleg isnt a fan of FFB If he felt that it was important then it would be in now.
Reply With Quote
  #45  
Old 03-30-2011, 02:58 PM
Sully_pa Sully_pa is offline
Approved Member
 
Join Date: Mar 2011
Posts: 32
Default

Quote:
Could I just ask the developers what possessed them in the first place as to deciding that they would not support FF?
I think they were thinking about it as it's a setting in the config FF=1 it just dosent work.
My MSFFB2 works fine in the sim just no FFB for now ....I'm sure it will come in due time.
Reply With Quote
  #46  
Old 03-30-2011, 05:31 PM
Hatch Hatch is offline
Approved Member
 
Join Date: May 2010
Posts: 87
Default

Well no FFB is a dealbreaker for me.

So no sale.
Pity.

Can I presume it hasn't even been tested with a G940 then?
Reply With Quote
  #47  
Old 03-30-2011, 08:59 PM
Lensman_1 Lensman_1 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 57
Default

Well ... even bearing in mind that more people hoping to use FF will read this thread than those who aren't (would you open a thread about FF if you don't use it?) there's still 130+ people very unhappy that it's not functional.
If anyone from the development team is reading this then please, when time allows, implement FF and make a large number of purchasers happy.
Thank you.
Reply With Quote
  #48  
Old 04-20-2011, 07:35 AM
Gourmand Gourmand is offline
Approved Member
 
Join Date: Jun 2010
Posts: 208
Default

now the patch optimize the FPS, i hope the dev can debug their FFB,
many of people i know wait the FFB feature to buy the game...
we need FFB !!!
Reply With Quote
  #49  
Old 04-20-2011, 07:41 AM
Wolf_Rider Wolf_Rider is offline
Approved Member
 
Join Date: Dec 2007
Location: Sydney, Australia
Posts: 1,677
Default

more patches to go yet
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4

Stand alone Collector's Edition
DCS Series



Even duct tape can't fix stupid... but it can muffle the sound.
Reply With Quote
  #50  
Old 04-20-2011, 07:42 AM
322Sqn_Dusty's Avatar
322Sqn_Dusty 322Sqn_Dusty is offline
Approved Member
 
Join Date: May 2010
Location: the Netherlands
Posts: 214
Default

Personally I've never flown with FFB. For the FFB jocks it should be implemented(i can imagine that it's very handy to feel the plane stall). Fps, multicore, input lag, Xfire/Sli and multiplayer should be done first. You need to play before you can feel....
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:24 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.