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#71
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Zechnophobe
For Wife/Armor bearer I think we should be able to get a party of them but be able to select only one for battle. They should have their own reserve of tropps, so in battle it will be like the last battle of KB:AP where you can't cointral their troop but makes it intersting. Plus they should add more avdenture related ability like the scripting of scroll from Elenhel |
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#72
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you guys know that i did start a thread specifically for suggestions, complaints, ect for this game. I started it so hopefully the designers of the game (if they even read the forum) would look to see some common complaints. please post some ideas there if you have them. Zechnophobe, I think your ideas really good. I tried to avoid asking for them to change the game too much though. When you say ranged units should have a range max, it think it would be more appropriate to say it should do more damage the closer the units are away from the archer. If you shoot a gun for example, its going to do more damage to a close object as opposed to one further away and you are also going to have more accuracy. I agree 100% with how no units have a weakness to poisen. your first suggestion, that why we have reserve slots.
I agree with your 6th suggestion. The seventh suggestion is cool, but i want something to look forward to later in the game. If for example, you have access to archdemons, and dragons at the first castle, you really have no challenge in the beggining. berserkers do suck for us, but keep in mind that enemy heroes cant use spells when its thier turn either. we have the benefits of rage and mana, i guess its only fair for the enemy to have some type of advantage. i do agree with the rest of your suggestions though. Read mine tell me what you think Last edited by clinek; 06-23-2010 at 09:18 PM. |
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#73
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Inst too late for gameplay sugestions? They are probably just fininshing the game as we speak.
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#74
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well we already know what this game is all about but this thread is designed more for later games that they make. KB:TL wasn't very popular at first because no one really knew about it. I was actually drunk at north carolina when i found KB:TL at a dollar general for 5 dollars. future KB games on the other hand will continue to grow in success due to how much everyone is now raving about first two. My point is, more KB games will be made in the future and we are just trying to give some suggestions towards improving the gameplay for the later games
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#75
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One feature I would love in future KB games would be the ability to sell back troops you no longer need as you've found better ones...
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#76
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Yeah, SOMEthing to do with extra troops would be nice. Put them to work on the farm? Sell to animal handlers? Dunno.
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#77
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yea i dont know about putting troops to work at a farm. a 20 ton fire breathing behemoth like a black dragon wouldn't mix very well with a farm... thats like putting ents to work as a chimney sweep. i think i would sell my peasants to the dragons in ultrax
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#78
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Some shops when you visit them have empty boxes, so that should be a place to sell back unwanted troops for a set price, say half the price you paid for them.
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#79
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I would rather pay to convert the troops I no longer need with those I want. Selling them wouldn't return much money.
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#80
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If you really fear them, use creatures like Bone dragons or skeletons - they take only 1/3 damage from ranged attacks, no matter what type. Quote:
And even the no-melee units can be easily beaten with the right combination. Sure Elves are tough even in melee, but if you use, say, a Ghost to block them? They are pitiful against that +50% physical resistance. Similary, magic damage dealers blocked by a Black Dragon are dead already. Quote:
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