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#21
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So if i add all races to the race section does that basically mean that all units can be in that shop?
Last edited by rancor26; 12-13-2009 at 08:46 AM. |
#22
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Thanks blacklegionary. Is it also possible to change the quest triggers that add units to castles?
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#23
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I was also wondering where's the file that contains army spawns? i would like to edit that one also
![]() EDIT: oh i see, they are in the same file ![]() Last edited by rancor26; 12-13-2009 at 11:55 AM. |
#24
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Alright this is really pissing me off now i edited debir.embryos file after changing it to .txt file for about one hour and then i tried to change it back to .loc file and it gave me this error:
![]() I have tried changing back to loc previously already and it worked without problems so why i get this error now? Someone help please i really don't want to spend another hour to edit the file again ![]() |
#25
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guys, plz tell me how can i use this editor. i mean i just see ???????? as you write it before . You write you can use it . how possible this ? plz write (i use/installed russian language pack )
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#26
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![]() EDIT: Convert to .loc can also be any other file type used on kb (like for example: .act, .lu, .chat etc.) and choose the left one of the "???" after choosing the first line of "???" (it's already chosed by default) Last edited by rancor26; 12-14-2009 at 10:14 AM. |
#27
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thx, itryed it , but after i modified and try to replace , just write range check error.. If i do correct , i load the upper slot to modified txt file , and after just chose savedata without extension ?
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#28
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okey , i figured out, it is works now ! Can you plz write how can change items too ? i cant find any items on database
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#29
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Items.txt located in ses.kfs, it's already in .txt format so you don't have to use kbeditor to it.
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#30
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Do changes made here only show up on new games? I've tried making changes but they don't show up when I'm playing.
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