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#31
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That must have been what happened to my IS3 last week, blew off the whole turret.
Why would you need to keep reloading the Sturmtiger anywhy and risking such men, why not just keep a supply truck at your spawn and do all the loading before you send the Sturmtiger out, the same with every vehicle. |
#32
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yes thats what usualy happens in matches where its about equal and where neither side had the real option to attack so you end with the IS3 on one side and the Kingtiger on the other. And all you see at that point is eventually the IS3 beeing destroyed by the Sturmtiger ... and again you cant do much about it.
One of the reasons why I dont really play many 600 points games anymore. It just ends in such boring battles. |
#33
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Combat is really boring. The only object of it is to spawn camp, so I don't play it. My IS3 loss that game was my fault, I put it on a hill for all to see.
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#34
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Though I don't do attack flags from cover of smoke, it is suicidal. The enemy will just counter attack and drive you off easily, as they control that area. I personally just prefer to slug it out in the open until the enemy is decimated and then take their flags. Now on your point: While it would be pretty cool to blind an enemy, it would also be extremely frustrating and probably laggy.. I bet everyone would be shooting smoke shells all over the place, so that everything becomes a chaos. Last edited by Nikitns; 07-05-2010 at 05:30 PM. |
#35
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Most people always retreat a Katusha or w/e far behind their front lines when reloading, and it takes an eternity to reload it. T29 has awesome frontal armour and a huge and very strong gun. Sturmtiger takes an eternity to reload, and it often misses (you need to have a very close hit to an IS3 to tip it over). Though yeah, the way it can tip over heavy tanks is just annoying. PS. Nice pictures |
#36
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Never noticed that. All in all the Tiger II usualy the better tank it will probably go out 8 of 10 engagements against the T29 at least as winner. Maybe for a "usual" vehicle the T29 has very strong armor but in game the Pak43 has not much trouble to punch trough it while on the other side the T29 has serious issues with the front armor of the Tiger II or anything with similar armor values (Jagdtiger). Thus the reason why I dont understand the huge price for the T29 when anything on the german side is cheaper.
When I have a Tiger II on the field and I see the T29 approaching I am quite happy. Cause I know that its not much of a match and when its loost the enemy had to spend a lot of points on it. Maybe, but just maybe the T29 is a good shell magnet. In other words keeping the enemy bussy on long range. But as soon you get to some distance where you can hit the enemy the Tiger II gun will right punch trough the front armor. Seen that happen so many times. The tourtle on the other side is a much better vehicle. But its a chassis without turret. Those are usualy easy to destroy once you killed their tracks. Quote:
Maybe for the Katyusha and Maultier Rocketluncher the realistic reload animation would not mean much as those vehicles are anyway quite vulnerable. But regarding the Sturmtiger and Caliope it would mean ALOT! imagine as you try to reload those vehicles but the enemy has some knowledge about their position shelling it with artillery. Now you are loosing 2 of its crew members reloading the vehicle and you cant continue to reload before the vehicle has not its full crew. And if you move the units around you cant reload them. THis would give people which use artillery like the Caliope or Sturmtiger some preasure and make them a bit more even to the Katyusha and mobile German rocketluncher. But I think anyway that just from the diversity of units the Germans are the top notch. They pretty much have for every situation the correct answer. With the Panzer III and Puma as best light vehicles. The Panther, Tiger, Stug, Jagdpanzer IV as average counter to medium armor and their choice in artillery is awesome with the Sig33, Hummel and Sfh18 not to mention the heavy tanks and mobile rocket luncher. At this point I have to ask my self where are the Sexton and Priest self propeled artilley on the US and British side ? What about the Comet tank (comparable with the Tiger I) which saw at least more use then the Centurion! Seroiusly I am quite tired from playing with brits fighting eventualy Panthers and other armor with the Achiles and Firefly which are really no match for the Panther. The Comet would give here at least a bit more diverstiy and fairness. Playing with the Brits is hard enough anyway but sometimes its ridiculous. British Sexton ![]() US M7 Armored Artillery ![]() Comet heavy tank ![]() Last edited by Crni vuk; 07-07-2010 at 12:14 AM. |
#37
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#38
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Smoke in Battle Zones is very good. If you throw smoke your enemy will think you shall be moving in on it, thus triggering a rocket or artillery barrage on a target. After the enemy fires his barrages, while he is reloading you can move in on the area, send one guy to take out a Calliope, D1, or something heavier like a T29. After that you would take your own artillery out of hiding and fire ahead of a flag. After such a move you hook left or right cutting off your enemy from reinforcements while moving your own reinforcements up.
With so many elements in such a move, taking smoke or artillery out of your plans will result in a phyrric victory. Thats how important artillery is to war. |
#39
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Crni, mate, no offence but I think u just dont have enough exp in multi.
T29 has the strongest gun in the game, and has similar frontal armour to tiger2. the weakness of the T29 is terrible side armour. ISU152 is without a doubt the best tank killer in the soviet army (just as it was IRL). It eats panthers, jagdpanthers and jagdpanzers for breakfast (HE shell at their roof = dead, the armour piercing shell of the ISU-152 destroys any slope made due to the arc of fire). Sturmtiger has reload speed similar to Katusha. It is easy target if tracks are knocked out. Crni, in the hands of a skilled player the UK is just as strong as Germany. I've won with UK when playing with veteran teammates, against veteran german players on maps like suburb2. Especially with beasts like the land mattress and 17 pounder. When things boil down to it all, I think the factions are beautifully balanced. Thing is, with some factions you have to rely less on armour, while using primarily infantry and artillery (infantry and artillery can kill armour well if used correctly). Also remember that things like Panther and Tiger 2 are the German strengths, which cost allot and won't appear in spammage numbers if u put pressure on the enemy. PS. the americans have the priest, and the British some other heavy SP art gun (don't remember the name, I haven't played in a month). Last edited by Nikitns; 07-09-2010 at 03:11 AM. |
#40
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totally agree with the last posted.
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